Search found 116 matches

by The*Joker
Fri Feb 24, 2025 5:59 am
Forum: Suggestions and Ideas
Topic: Maps have creeps that drop resources
Replies: 5
Views: 1610

Re: Maps have creeps that drop resources

Not that a map can't have indigenous troops that guard key strategic points on the map. Weren't you guys planning that from the start? Maybe not in ALL multiplayer maps, but some would be nice. Spices things up to a 'mutual fiend' level.
by The*Joker
Wed Jan 18, 2025 12:20 am
Forum: General Discussion
Topic: great mod
Replies: 3
Views: 1480

Re: great mod

i just saw this mod and thing it has much potential=) Welcome to our forums and thank you. 1 will this have single player skirmish or even campaign(in future) maybe, If we do we will 'probably' notify you by a news post or something. nothing is sure yet. 2 how many factions the game is going to hav...
by The*Joker
Thu Jan 12, 2025 3:29 am
Forum: Recruitment
Topic: Moderator & Texture Artist
Replies: 4
Views: 2299

Re: Moderator & Texture Artist

The forums are quite slow as it is so hiring another moderator would be a bit silly :P Our 2d art needs are pretty much covered, and plus you didn't show any examples of HUD/texture work. In any case the best way you can probably help out with HL2Wars at the moment is by playtesting the internal al...
by The*Joker
Mon Jan 09, 2025 6:44 am
Forum: Recruitment
Topic: Moderator & Texture Artist
Replies: 4
Views: 2299

Re: Moderator & Texture Artist

Waiting on a reply, gentlemen.
by The*Joker
Thu Jan 05, 2025 7:09 am
Forum: Recruitment
Topic: Moderator & Texture Artist
Replies: 4
Views: 2299

Moderator & Texture Artist

Name: Adrian Lopez Location: United States Age: 15 Position desired: Moderator &/or Texture Artist Relevant skills: Good administration, organizational, mathematical, people, and behavioral skills Other development-related skills: Good, hard worker, dedicated, good with people, can speak Spanish(wo...
by The*Joker
Wed Jan 04, 2025 4:52 am
Forum: Suggestions and Ideas
Topic: Singleplayer mission ideas. (and some hero ideas)
Replies: 14
Views: 2701

Re: Singleplayer mission ideas. (and some hero ideas)

I found out 1.04 had a skirmish mode, and I managed to get that version to work. As I was playing, I thought about a Combine shield structure, which can obstruct the enemy's progress. It can be placed by choosing the location of the two endpoints, and, of course, needs to be by power to function. O...
by The*Joker
Wed Jan 04, 2025 2:42 am
Forum: Suggestions and Ideas
Topic: New Gamemode: Diplomacy/Phantom
Replies: 0
Views: 1084

New Gamemode: Diplomacy/Phantom

Alright, new idea. All players start off with a fixed income and allied with eachother. There is plenty of room for expansion, basebuilding, and building a strong army. BUT... there is a traitor among the players. He is the Phantom, and recieves extra resources over time, and he identity is unknown....
by The*Joker
Wed Jan 04, 2025 2:31 am
Forum: Suggestions and Ideas
Topic: Singleplayer mission ideas. (and some hero ideas)
Replies: 14
Views: 2701

Re: Singleplayer mission ideas. (and some hero ideas)

You probably put this in, but using the mosue to make a bounding box to select all units inside would be very useful. Also, there's another idea I have about selection which I found on some other real time strategy games. Say you have 3 metrocops and 2 combine soldiers all selected together. There ...
by The*Joker
Wed Jan 04, 2025 2:24 am
Forum: Suggestions and Ideas
Topic: Singleplayer mission ideas. (and some hero ideas)
Replies: 14
Views: 2701

Re: Singleplayer mission ideas. (and some hero ideas)

You probably put this in, but using the mosue to make a bounding box to select all units inside would be very useful. Also, there's another idea I have about selection which I found on some other real time strategy games. Say you have 3 metrocops and 2 combine soldiers all selected together. There ...
by The*Joker
Wed Jan 04, 2025 2:21 am
Forum: Suggestions and Ideas
Topic: New Gamemode: Hunter-Prey
Replies: 1
Views: 987

Re: New Gamemode: Hunter-Prey

Still waiting on a reply. Also thinking of a new gamemode, but more on that in another thread.
by The*Joker
Wed Jan 04, 2025 2:16 am
Forum: Suggestions and Ideas
Topic: New Requitisition Point model?
Replies: 2
Views: 881

Re: New Requitisition Point model?

Yep, this is on the to-do list. However since we already have a functional model for it, it's on the bottom of the to-do list :P ChromeAngel has been hard at work on the building models and is close to finishing them, so after that maybe he'll have some time to work on less important models like Re...
by The*Joker
Mon Jan 02, 2025 11:26 pm
Forum: Suggestions and Ideas
Topic: Singleplayer mission ideas. (and some hero ideas)
Replies: 14
Views: 2701

Re: Singleplayer mission ideas. (and some hero ideas)

Also, there's the possibility of adding superweapons to the Rebels and Combine. Ideally, the superweapon would be targeted by the player at a designated circular area. The weapon part of the superweapon will strike the center part of this circle and will cause damage throughout the circle. Develope...
by The*Joker
Mon Jan 02, 2025 12:27 pm
Forum: News & Updates
Topic: New Years Progress Report & Video
Replies: 10
Views: 7029

Re: New Years Progress Report & Video

JUst take the part of the code that is used for the news post loop (all the stuff w/ PHP in it), make sure paths are set relative to the forum and then save it as a .php file. You need to have apache running on your machine (use xampp or something) to see it live, otherwise just upload it to the we...
by The*Joker
Mon Jan 02, 2025 6:20 am
Forum: Suggestions and Ideas
Topic: Singleplayer mission ideas. (and some hero ideas)
Replies: 14
Views: 2701

Re: Singleplayer mission ideas. (and some hero ideas)

I've been thinking about kinds of missions. After playing through HL2 several times, I think some good missions would be the following: 0. Battle of Black Mesa East The Combine are launching an attack on Black Mesa East. Escort Eli Vance out of the battlefield or capture him for Dr. Breen. 1. Battl...
by The*Joker
Mon Jan 02, 2025 6:16 am
Forum: Suggestions and Ideas
Topic: New Requitisition Point model?
Replies: 2
Views: 881

New Requitisition Point model?

I was thinking the boxes and a pole was a bit bland for a requisition/control point. Maybe take a Company of Heroes approach? With some barbed wire, boxes/sandbags and a flag/pole?

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