Search found 19 matches
- Wed Dec 24, 2024 9:00 pm
- Forum: Suggestions and Ideas
- Topic: A Suggestion for Headcrab Canisters
- Replies: 10
- Views: 3922
Re: A Suggestion for Headcrab Canisters
The nerf that I'd like to see is just a cap on how many canister launchers a player can build
- Sun Dec 21, 2024 5:37 pm
- Forum: Suggestions and Ideas
- Topic: Disbanding troops and moving/destroying your own buildings
- Replies: 8
- Views: 3377
Re: Disbanding troops and moving/destroying your own buildin
I think it takes away a part of the risk of building a unit. I believe that if the player is not refunded any resources for deleting the unit, then they are still punished sufficiently for taking the risk and losing. They're also missing out on all the time it took to produce that unit and all the ...
- Sun Dec 21, 2024 6:25 am
- Forum: Suggestions and Ideas
- Topic: Combine Snipers Are So Ridiculously OP...
- Replies: 3
- Views: 1787
Re: Combine Snipers Are So Ridiculously OP...
I've had some success fighting them with vortigaunts and antlion swarms with an RPG rebel or two, but they are out of control
- Sun Dec 21, 2024 5:19 am
- Forum: Suggestions and Ideas
- Topic: Map Spawn Placement
- Replies: 3
- Views: 2029
Re: Map Spawn Placement
I think a little UI tweaking would be nice, specifically I'd enjoy seeing how many players a map can hold next to its name in the map selection screen, and I think it would be extremely helpful if player spawns were labeled in the small picture preview of the map in the lobby, which would solve the ...
- Sun Dec 21, 2024 5:00 am
- Forum: Bugs and Support
- Topic: rebel manned turrets broke since patch on dec 15
- Replies: 3
- Views: 2616
Re: rebel manned turrets broke since patch on dec 15
Just wanted to update and say that I haven't had this issue in a couple of days, and I assume it was fixed in a patch I haven't heard about. Thanks devs!
- Sun Dec 21, 2024 4:53 am
- Forum: Suggestions and Ideas
- Topic: Disbanding troops and moving/destroying your own buildings
- Replies: 8
- Views: 3377
Re: Disbanding troops and moving/destroying your own buildin
I think it takes away a part of the risk of building a unit. I believe that if the player is not refunded any resources for deleting the unit, then they are still punished sufficiently for taking the risk and losing. They're also missing out on all the time it took to produce that unit and all the ...
- Sun Dec 21, 2024 4:50 am
- Forum: Suggestions and Ideas
- Topic: A Nerf on Headcrab Canisters
- Replies: 2
- Views: 1521
Re: A Nerf on Headcrab Canisters
I agree. I think you've managed to capture the spirit of losing to headcrab launchers pretty well, and the most irritating part of losing troops to headcrabs is not only have you lost your position and those troops, but now there are even more enemies trying to kill you and the combine's army is sti...
- Sun Dec 21, 2024 4:44 am
- Forum: Suggestions and Ideas
- Topic: Assume Control/BattleField
- Replies: 5
- Views: 2237
Re: Assume Control/BattleField
I could see this being a silly game mode where one person controls the RTS side and an ally can take control of different units from the FPS perspective. Games like this have come and gone and have always been one of my favorites (especially Savage 2) However I don't think that sort of gameplay is ...
- Sat Dec 20, 2024 4:14 pm
- Forum: Suggestions and Ideas
- Topic: Disbanding troops and moving/destroying your own buildings
- Replies: 8
- Views: 3377
Re: Disbanding troops and moving/destroying your own buildin
I'd start deleting units that were about to be killed and moving my base to the other side of the map if I felt the enemy's pushing were to be successful. I don't think deletion should refund resources
- Sat Dec 20, 2024 4:12 pm
- Forum: Suggestions and Ideas
- Topic: Vorts [Needs rebalancing]
- Replies: 13
- Views: 4352
Re: Vorts [Needs rebalancing]
I feel like they just shouldn't be bullet resistant AND highly mobile in a game where most of the units are using bullets
- Sat Dec 20, 2024 5:35 am
- Forum: Suggestions and Ideas
- Topic: Vorts [Needs rebalancing]
- Replies: 13
- Views: 4352
Re: Vorts [Needs rebalancing]
I think Mr. Darkness' observations are apt. Giving Combine a thumper defensive structure would be a great addition in my opinion, but of course other rebel players would have to have a reasonable counter to antlions too
- Fri Dec 19, 2024 11:04 pm
- Forum: Bugs and Support
- Topic: Game is not well optimized
- Replies: 6
- Views: 3641
Re: Game is not well optimized
My buddy's problem was unrelated to Lambda Wars as it turns out, and his runs just fine now aside from not being able to zoom in/out in game. Thought it would be worth updating on
- Fri Dec 19, 2024 11:03 pm
- Forum: Suggestions and Ideas
- Topic: Vorts [Needs rebalancing]
- Replies: 13
- Views: 4352
Re: Vorts [Needs rebalancing]
I agree. Canon fodder rebels is especially on point, a lot of the time it seems like the rebel troops are just way weaker than their combine counterparts in addition to be extra vulnerable to grenades and energy orbs. I've wiped out entire rebel armies with a couple of grenades. With the vortigaunt,...
- Thu Dec 18, 2024 11:24 pm
- Forum: Recruitment
- Topic: Linux Anyone? Programming, Voice Acting
- Replies: 4
- Views: 3128
Re: Linux Anyone? Programming, Voice Acting
Is the mod coded entirely in Python, or are there other languages involved?
- Thu Dec 18, 2024 12:15 am
- Forum: Suggestions and Ideas
- Topic: Clickable Alert Messages
- Replies: 2
- Views: 1533
Re: Clickable Alert Messages
Excellent! Thank you for the prompt response