They will be nerfed in the next patch: regular Antlion to 90 hp and Worker to 120 hp.Mega Sean 45 wrote:Antlions in this game seem to be very OP
Search found 174 matches
- Sun Dec 21, 2024 7:01 am
- Forum: General Discussion
- Topic: Overpowering Antlions
- Replies: 2
- Views: 1268
Re: Overpowering Antlions
- Tue Dec 16, 2024 6:57 pm
- Forum: General Discussion
- Topic: Combine soldier AR2 and Combine Elite
- Replies: 5
- Views: 1802
Re: Combine soldier AR2 and Combine Elite
Thanks for reporting these issues) Here are balance changes for the moment that are planned for the upcoming patch: Gameplay * Added 10 scrap/power cost to mountable turrets (all powerful pulse weapons have scrap/power cost) * Combine cost changes: -Strider -> 100r 120p -Hunter -> 50r 40p -Elite -> ...
- Tue Dec 16, 2024 6:21 pm
- Forum: Recruitment
- Topic: Model Hacker/Voice Actor Ready for work
- Replies: 40
- Views: 5077
Re: Model Hacker/Voice Actor Ready for work
already starting up on the headwear stuff EDIT: I think a kind of headwear distinguishment system would be nice for Rebels: inferior units like refugees and partisans don't wear anything on their heads, Engineers and Rebels already have construction hats and caps respectively, Veterans can wear kev...
- Tue Dec 16, 2024 6:18 pm
- Forum: Recruitment
- Topic: Model Hacker/Voice Actor Ready for work
- Replies: 40
- Views: 5077
Re: Model Hacker/Voice Actor Ready for work
IMO this is done for dirt)Ninja_Nub wrote:how's this for dirt
also did some more combine lines with more combine military jargon
Combine voice would sound more authentic with more lows and mids, listen to the files taken from original HL2 to get the right tone)
- Tue Dec 16, 2024 1:51 pm
- Forum: Recruitment
- Topic: Model Hacker/Voice Actor Ready for work
- Replies: 40
- Views: 5077
Re: Model Hacker/Voice Actor Ready for work
also @hevcrab i tried making them brighter The color in your latest images is exactly what's needed, I think this should be the final version :) That's the very color I was thinking of, making'em look not elegant dark but like human mice...for the angel of death (c) Will also listen to your Combine...
- Tue Dec 16, 2024 9:14 am
- Forum: Recruitment
- Topic: Model Hacker/Voice Actor Ready for work
- Replies: 40
- Views: 5077
Re: Model Hacker/Voice Actor Ready for work
Looks better)) please try making it just a bit lighter, but not too much, see my message aboveNinja_Nub wrote:how about this, made it more light gray

- Tue Dec 16, 2024 8:59 am
- Forum: Recruitment
- Topic: Model Hacker/Voice Actor Ready for work
- Replies: 40
- Views: 5077
Re: Model Hacker/Voice Actor Ready for work
I would like something even lighter, but I would wait till what other people say. Black is a cliche evil color in my opinion, and I see it used in a lot of custom skins. It also makes them look elegant while I think they should look more beaten and worn. Don't know if anyone else agrees. I think it...
- Mon Dec 15, 2024 8:43 pm
- Forum: Recruitment
- Topic: Model Hacker/Voice Actor Ready for work
- Replies: 40
- Views: 5077
Re: Model Hacker/Voice Actor Ready for work
here's some further refined voice lines btw Sounds quite Combine, but more lows and mids and less high frequencies will make the sound even more authentic. P.S. The current files really remind me of Nathan Explosion of Dethklok :mrgreen: (especially Fansong intro: "You give us something more than j...
- Mon Dec 15, 2024 6:55 pm
- Forum: Recruitment
- Topic: Model Hacker/Voice Actor Ready for work
- Replies: 40
- Views: 5077
Re: Model Hacker/Voice Actor Ready for work
fair enough, i'll whip something up for them later edit: oh wait, you think i mean actual masks? i meant like texture masks, for dirty clothes and shit :V Aha, lol) Anyway, this will be something for later, I never played L4D so I won't imagine immediately how dirt looks there. Please reply on the ...
- Mon Dec 15, 2024 6:24 pm
- Forum: Recruitment
- Topic: Model Hacker/Voice Actor Ready for work
- Replies: 40
- Views: 5077
Re: Model Hacker/Voice Actor Ready for work
well for the rebels we could possibly use some left 4 dead 2 civilian parts if that's an acceptable idea, since they have a lot of useful things, and already have blood and dirt masks set up, so texturing them wouldn't be hard IMHO there is a clear concept of Resistance citizens (that are Refugees ...
- Mon Dec 15, 2024 6:11 pm
- Forum: Recruitment
- Topic: Model Hacker/Voice Actor Ready for work
- Replies: 40
- Views: 5077
Re: Model Hacker/Voice Actor Ready for work
And yeah, please give the Rebel citizens (Refugee and Partisan) the same trousers with team-color stripesNinja_Nub wrote:how's this so far

- Mon Dec 15, 2024 6:05 pm
- Forum: Recruitment
- Topic: Model Hacker/Voice Actor Ready for work
- Replies: 40
- Views: 5077
Re: Model Hacker/Voice Actor Ready for work
Nicely done man! All that's left is a little tag on the chest.
- Mon Dec 15, 2024 5:54 pm
- Forum: Recruitment
- Topic: Model Hacker/Voice Actor Ready for work
- Replies: 40
- Views: 5077
Re: Model Hacker/Voice Actor Ready for work
well i could always tone down the audio a bit on the voice anyway i'll try to whip up something for the loyal citizens, you got anything in mind that you want me to shoot for? also tried toying with the voice filter a bit, how's this for being less intense https://dl.dropboxusercontent.com/u/446507...
- Wed Dec 10, 2024 11:16 am
- Forum: Suggestions and Ideas
- Topic: Balancing Rebels
- Replies: 3
- Views: 508
Re: Balancing Rebels
Combine: 5-10 snipers and some elites to extend view and RPG-men are dead...P0RTALious wrote:It's trueantonpersson99 wrote:And i spawn 5-10 RPG guys and some medics and you are dead....
- Sat May 10, 2025 6:56 pm
- Forum: News & Updates
- Topic: 2.3.5 is out. Heading for Steam release, recruiting!
- Replies: 0
- Views: 2172
2.3.5 is out. Heading for Steam release, recruiting!
Hey folks, the great 2.3.5 update is here, featuring numerous bugfixes, gameplay improvements, new graphic features and new maps: 8-player FFA hlw_synth and revamped 4v4 hlw_waste, now actually being a wasteland! http://media.moddb.com/cache/images/mods/1/10/9538/thumb_620x2000/2014-04-10_00002.jpg ...